ARTIFICIAL INTELLIGENCE SELF LEARNING MICROCHIP










 

AN IDEA BY TERRY BRIAN GARDNER BORN ON THE 19/02/1970.



This is an invention of a Artificial Intelligence Self Learning Microchip.


Abstract:

To create this invention i first had to establish how Human Beings self learn. This is first done by mimicking and replication from a teacher and then application of that knowledge to self learn new Data. This is established through the concencious  through a principal of a drive to recognise a pattern that when in mimicking and self replication mode is recognised as the same that is being taught to them. When in the application of that same knowledge to learn new data the patterns humans recognise as knowledge which has already been taught to them is applied and cross referenced with new data once a new pattern is recognised as being a pattern similar to the ones already being taught that is then perceived as new knowledge. That is all there is in the process of a human being to self learn. 


Application of Abstract principals in microchip. ( ABSTRACT )

The application relates to a invention of three microchips designs in one computer.

i) MIMICKING AND REPLICATION.

1) A collection of microchips which are databases. This is the " teacher " microchip who holds the information the Self Learning microchip will mimic and replicate.


2) A Self learning microchip which is designed as a circuit which is programed to receive a certain electrical current once it mimicks and replicates the database information. The electrical current which it receives  is the self learning microchip drive and logic component . This is achieved by the database microchip allowing the electrical current to be sent to the drive once it mimics and replicates the database ( Teacher ) information. Once this is achieved the Teacher microchip downloads that particular information and pattern to the self learning microchip. And then the process is started all over again with another piece of information and knowledge. The electrical current or circuit  which is programmed into the self learning chip which is what it is trying to achieve  is the pattern and drive what human beings recognise as knowledge and self learning.

ii) SELF LEARNING OF NEW KNOWLEDGE FROM INFORMATION ALREADY LEARNT.

3) This is the " Question " Microchip.

This chip is linked to the Teacher microchip where is asks a question if an equation is the same or similar to the information the teacher has already taught the self learning microchip.

4) The self learning microchip cross reference all the information and key variables from the knowledge the teacher microchip has already given it this is then applied to the new equation to see if the key variables given within the new equation once put into an old equation that it already knows are consistent. If it is then the self learning microchip allows the electrical circuit to be open again and this is established  as new knowledge. This process is the same as when human beings see similar patterns in knowledge already known to them through mimicking and replication and therefore are self learning.


TWO SIMPLE COMPUTER APPLICATIONS.

 i) MIMICKING & REPLICATION>

TICK TAC TOE SELF LEARNING COMPUTER.


1) The teacher microchip is programmed with all possible moves and strategies for winning the game.

2) The self learning microchip is only programmed with the game layout and programmed to make a move either before or after the teacher makes a move until the game is won or a draw.

3) The drive is the self learning chip has Five different circuits 1) to be still in the game, 2) to be a 0 3) to be a X 4) to win the game 5) to draw the game.

4) The game then begins.  If the self learning chip starts first and uses a X for the first move but on its second move it uses a 0 ( BECAUSE IT DOESN'T KNOW THE RULES YET t)he teacher microchip ends the game and that information is then downloaded to the self learning chip . The game then stats again until the self learning chip either wins a game or it is a draw once all permutations have been completed. If the self learning chip makes a move that means it is entitled to stay in the game the teacher allows the self learning chip drive to receive the electrical circuit that it is allowed to stay in the game and that information is downloaded to the self learning chip. All other ways for the self learning chip to receive the electrical circuit charges programmed into the drive will be played out within the game and therefore the self learning microchip is now learning to play the game by the method of mimicking and replication.


ii) SELF LEARNING ONCE ATTAINING KNOWLEDGE FROM MIMICKING & REPLICATION.


EQUATION COMPUTER.

1) The teacher microchip has a database of equations which are proven.

2) The self learning microchip attains this knowledge through mimicking and replication through the previously described processes.

3) Then the question microchip which has a list of equations which are not proven asks the self learning microchip a question if these are correct or not, however the equations do have a comparasion with the proven equations stored by the teacher microchip.

4) The self learning microchip uses the key variables of the unproven equation and converts these key variables into values of proven equations supplied by the teacher if these outcomes of the key variables are accurate into the equations given by the teacher therefore the new equations are proven and the self learning microchip recognises the electrical charge and circuit ( because it is the same as the knowledge it has attained through mimicking and replication from the teacher ) and therefore the self learning microchip has attained new knowledge and has self learnt. This could be easily checked if we know that the question microchip equations are accurate or not.

More information about this intellectual property and patent will be added to this abstract design in the forthcoming months. Thank you.



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